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Kudesi Gamedesign

Independent games by Johannes Kuch: arcade, action and games for the very young. Two titles are out now on the App Store, two more are in development for PC and Steam.

In development

Our next two games. Follow how they come together in our devlogs and gameplay clips.

Hell of Stars key art: two star fighters facing the cyber-demon king Malachar
The Citadel, the hub of Hell of Stars, with its glowing star seal A toxic sector of the cosmic hell, seen from above
In development

Hell of Stars

PC · Action roguelike

An action roguelike in the style of Diablo. As a star pilot you fight your way through ten sectors of a cosmic hell, free the five captured stars and face the cyber-demon king Malachar, then descend even deeper, into the Star Mycelium and the Star Colosseum. Your ship evolves on its own: no inventory, no gear decisions, just combat.

  • 100 levels, each with its own map and a mini-boss
  • 30 bosses across ten sectors
  • 126 ship modules in seven weapon generations
  • A living hub: the Citadel and its inhabitants
  • Full gamepad support, built with the Steam Deck in mind
  • English and German

Planned for Steam · Windows and Linux / Steam Deck

Flappy Spaceship: a ringed planet above a field of asteroid gates
Boss fight against the LEVIATHAN in hyperspace Beaming stranded colonists aboard in an ice world
In development

Flappy Spaceship

Web & PC · Arcade

Steer a small spaceship through 12 illustrated worlds in an endless arcade run. Thread the gates, dash through comets, brake to beam stranded colonists aboard, jump through hyperspace and bring down giant bosses with homing missiles. Every jump makes you faster and raises your multiplier.

  • 12 worlds, and after the twelfth they return recoloured and harder
  • Five giant bosses (WARDEN, KRAKEN, DREADNOUGHT, OMEGA, LEVIATHAN), then SUPER and ULTRA versions
  • Rescue stranded colonists with a tractor beam
  • Training mode for every cleared sector
  • Global leaderboard, achievements and full controller support

Planned for Steam · playable in the browser

Out now on the App Store

Released for iPhone and iPad, free to download.

Black Hole gameplay: a black hole swallowing a solar system
Out now

Black Hole – Arcade Simulation

iOS · Arcade

Pull. Aim. Devour. You are the black hole: draw your path, let go, and every solar system in your way collapses into the singularity. Master the slingshot controls, ride gravity and clear more than 200 neon sectors.

View on the App Store →
BabyZoo: an animated animal picture for toddlers
Out now

BabyZoo

iOS · Kids & learning · Ages 1–3

Parents and their children discover animals together. Lovingly animated animal pictures and real animal sounds turn every tap into a small moment of discovery.

View on the App Store →

Devlogs and how we publish them

We share devlogs, gameplay clips and behind-the-scenes moments from these games on TikTok as Kudesi Gamedesign. To do that, we use our own small publishing tool, also called Kudesi Gamedesign. Here is exactly what it does:

  • It connects to TikTok only through TikTok's official login. You sign in on TikTok's own page; the tool never sees a password.
  • It uploads finished videos to the connected account as drafts. Nothing is published until the account owner confirms it in the TikTok app.
  • It stores only what uploading needs: the access tokens and the account's anonymous TikTok ID. No messages, followers or other account data.
  • Access can be revoked at any time in the TikTok app settings.

Questions, press or a collaboration?

Write to us, we answer every message.

hi@kudesi.de